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Category Archives: Tropes
[Applying Theory] Worldbuilding: Top Ten List for your Game/World/Campaign
MULTI-PLATFORM BLOGGING CHALLENGE!!! Read the post and see the challenge at the bottom. This applies to all rule sets and game systems. THIS MEANS YOU. It should be no surprise to recurring readers of The Action Point that I am … Continue reading →
Posted in Applying Theory, Brittanis, GM Advice, Tropes, Worldbuilding
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Tagged application, brittanis, campaign, theory, tropes, worldbuilding
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1 Comment
Killing PCs for Fun and Profit (or, Sometimes You Gotta Cap a Ninja, Yo)
I killed a PC a couple weeks ago. And it has really changed my game for the better. Not “you’re unconscious and dying, make your death save this round” kinda killed, not even “man, if someone doesn’t heal you soon, … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Group Dynamics, Tropes, Uncategorized
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3 Comments
GM Merit Badges–An Open Letter to My Players– Past, Present, and Future
A few days ago I started to see a bunch of posts about “GM Merit Badges“, and when I followed the links back to their progenitor, I found a post by Strange Magic where he is talking about a means … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Group Dynamics, Rules, Tropes, Uncategorized, Worldbuilding
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3 Comments
Murdering Your NPCs: March 2011 Blog Carnival
The topic for this month’s RPG Blog Carnival is Life & Death in RPGs, hosted by one of my all-time favorite blogs, Campaign Mastery. Nevermet Press has been kind enough to archive each blog carnival going back to 2008. Here … Continue reading →
John Travolta is the Embodiment of D&D Evil
If you’re an action movie buff from the 90s, you already know what I’m talking about. If not, you’re probably wondering what the hell I’m talking about. Allow me to elaborate. WARNING: NOT SAFE FOR WORK LANGUAGE IN THE LINKS … Continue reading →
Posted in Applying Theory, Brittanis, Characters, GM Advice, Group Dynamics, Rules, Tropes
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2 Comments
Applying Theory: Onion of Doom Part II
For the record, as far as The Action Point is concerned, midi-chlorians and the entire Gungan species never existed. There. Now that’s settled, so we shall move right along. Before I reveal the 4th component of the Onion of Doom, … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, Characters, GM Advice, Rules, Tropes, Worldbuilding
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Applying Theory: Star Wars and the Onion of Doom
George Lucas is a friggin genius. It’s really a damn shame he can’t write dialogue to save his left testicle. There, I said it. Moving on. I’ve been doing a lot of thinking about villains lately, and when I do, … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, Characters, GM Advice, Rules, Tropes, Worldbuilding
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Tagged application, dm, onion of doom, plot, theory, tropes, villain
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3 Comments
Applying Theory: Perils of Prophecy
I’m in the pattern of starting series of articles lately. I like this; it means I’m looking at this blog thing long-haul, I guess. This is the first in what will likely be a long-running series focused on doing exactly … Continue reading →
Video History of Brittanis, Part I
For a long time I have looked around Youtube and seen a great many “fan trailers” for their favorite movie that may or may not ever be made. Then a few months ago I saw a “campaign trailer” movie done … Continue reading →
Replacing Alignment Part 2 & In-Game Astrology
In my last post, I talked about replacing the Alignment system in D&D (or my campaign setting of Brittanis, at least) with a list of Character Values that resonate through the entire setting. Keep in mind this is a setting … Continue reading →
Posted in Applying Theory, Brittanis, Characters, GM Advice, Rules, Tropes, Worldbuilding
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