Category Archives: Applying Theory

5 Issues from 4E to NOT Include in D&D Next

This is my second  (and last) post about D&D Next before we get more information about the playtests, etc. I am by no means a “4E iz teh best D&D EVAR!!” junike– no system is perfect, and the vast majority … Continue reading

Posted in Applying Theory, GM Advice, Random Shenanigans, Rules | 7 Comments

[Applying Theory] Worldbuilding: Top Ten List for your Game/World/Campaign

MULTI-PLATFORM BLOGGING CHALLENGE!!! Read the post and see the challenge at the bottom. This applies to all rule sets and game systems. THIS MEANS YOU. It should be no surprise to recurring readers of The Action Point that I am … Continue reading

Posted in Applying Theory, Brittanis, GM Advice, Tropes, Worldbuilding | Tagged , , , , , | 1 Comment

Having Players Roll the Dice

Last night I ran an experiment. I think it turned out remarkably well. I have another test group on tap for tonight, and we’ll see how that goes. About a month ago, Greywulf posted a theory over on his blog … Continue reading

Posted in Afghanistan Gaming, Applying Theory, GM Advice, Group Dynamics, Rules, Uncategorized | 20 Comments

Killing PCs for Fun and Profit (or, Sometimes You Gotta Cap a Ninja, Yo)

I killed a PC a couple weeks ago. And it has really changed my game for the better. Not “you’re unconscious and dying, make your death save this round” kinda killed, not even “man, if someone doesn’t heal you soon, … Continue reading

Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Group Dynamics, Tropes, Uncategorized | 3 Comments

KID-spiration: The Emerald Dragon Knights, Part One

The draft of this post was written over a year ago. I really need to get around to finishing  stuff a bit quicker. My son inspires me. His imagination, his energy, his enthusiasm. And, as far as my gaming goes, … Continue reading

Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Rules, Uncategorized | 5 Comments

GM Merit Badges–An Open Letter to My Players– Past, Present, and Future

A few days ago I started to see a bunch of posts about “GM Merit Badges“, and when I followed the links back to their progenitor, I found a post by Strange Magic  where he is talking about a means … Continue reading

Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Group Dynamics, Rules, Tropes, Uncategorized, Worldbuilding | 3 Comments

Stunts and Power Cards

This post is entirely inspired by the Gamecrafter’s Guild and Charles Ryan, and I am indebted to them for this idea.  I really recommend you read their posts as the links come up (see below), then continue on with my … Continue reading

Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Group Dynamics, Rules, Uncategorized | 5 Comments

Bagram Campaign: Nine Players, Dogs and Cats, Living Together– MASS HYSTERIA!!

Well… last night was a bit…chaotic. Our intrepid heroes were ambushed in the cave they had chosen as a campsite by eladrin decrying that the characters would “Never take the spear from them!”. This of course was before the slaughter … Continue reading

Posted in Afghanistan Gaming, Applying Theory, Brittanis, Characters, GM Advice, Group Dynamics, Rules, Uncategorized | Leave a comment

Gygax Said It Best… as usual…

My favorite quote from The First Game Master himself… “I can not stress too much the importance of having mystery in the world setting. If one is escaping reality by means of a fantasy game, the known must be minimal, … Continue reading

Posted in Afghanistan Gaming, Applying Theory, Brittanis, Characters, GM Advice, Group Dynamics, Uncategorized | Leave a comment

The Bagram Campaign: Sessions 1-4 Recap

Well, the Bagram Campaign is four sessions in with another coming up this Saturday, and as you might have read recently in another blog post, the campaign will likely be utilizing the X-Men protocol in the upcoming sessions to split … Continue reading

Posted in Afghanistan Gaming, Applying Theory, Brittanis, Session Recap | Leave a comment