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Category Archives: Applying Theory
5 Issues from 4E to NOT Include in D&D Next
This is my second (and last) post about D&D Next before we get more information about the playtests, etc. I am by no means a “4E iz teh best D&D EVAR!!” junike– no system is perfect, and the vast majority … Continue reading →
[Applying Theory] Worldbuilding: Top Ten List for your Game/World/Campaign
MULTI-PLATFORM BLOGGING CHALLENGE!!! Read the post and see the challenge at the bottom. This applies to all rule sets and game systems. THIS MEANS YOU. It should be no surprise to recurring readers of The Action Point that I am … Continue reading →
Posted in Applying Theory, Brittanis, GM Advice, Tropes, Worldbuilding
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Tagged application, brittanis, campaign, theory, tropes, worldbuilding
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1 Comment
Having Players Roll the Dice
Last night I ran an experiment. I think it turned out remarkably well. I have another test group on tap for tonight, and we’ll see how that goes. About a month ago, Greywulf posted a theory over on his blog … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, GM Advice, Group Dynamics, Rules, Uncategorized
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20 Comments
Killing PCs for Fun and Profit (or, Sometimes You Gotta Cap a Ninja, Yo)
I killed a PC a couple weeks ago. And it has really changed my game for the better. Not “you’re unconscious and dying, make your death save this round” kinda killed, not even “man, if someone doesn’t heal you soon, … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Group Dynamics, Tropes, Uncategorized
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3 Comments
KID-spiration: The Emerald Dragon Knights, Part One
The draft of this post was written over a year ago. I really need to get around to finishing stuff a bit quicker. My son inspires me. His imagination, his energy, his enthusiasm. And, as far as my gaming goes, … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Rules, Uncategorized
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5 Comments
GM Merit Badges–An Open Letter to My Players– Past, Present, and Future
A few days ago I started to see a bunch of posts about “GM Merit Badges“, and when I followed the links back to their progenitor, I found a post by Strange Magic where he is talking about a means … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Group Dynamics, Rules, Tropes, Uncategorized, Worldbuilding
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3 Comments
Stunts and Power Cards
This post is entirely inspired by the Gamecrafter’s Guild and Charles Ryan, and I am indebted to them for this idea. I really recommend you read their posts as the links come up (see below), then continue on with my … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, GM Advice, Group Dynamics, Rules, Uncategorized
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5 Comments
Bagram Campaign: Nine Players, Dogs and Cats, Living Together– MASS HYSTERIA!!
Well… last night was a bit…chaotic. Our intrepid heroes were ambushed in the cave they had chosen as a campsite by eladrin decrying that the characters would “Never take the spear from them!”. This of course was before the slaughter … Continue reading →
Posted in Afghanistan Gaming, Applying Theory, Brittanis, Characters, GM Advice, Group Dynamics, Rules, Uncategorized
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Gygax Said It Best… as usual…
My favorite quote from The First Game Master himself… “I can not stress too much the importance of having mystery in the world setting. If one is escaping reality by means of a fantasy game, the known must be minimal, … Continue reading →
The Bagram Campaign: Sessions 1-4 Recap
Well, the Bagram Campaign is four sessions in with another coming up this Saturday, and as you might have read recently in another blog post, the campaign will likely be utilizing the X-Men protocol in the upcoming sessions to split … Continue reading →